My First Short Video
I recorded it more than ten times. It only got worse.
Read more →
zenoworks.studio

Free Browser Games & Web Tools
You can also call me Steven
One day, my daughter Iris said to me:
"Dad, you always tell me to play less games — can YOU even make one?"
That one line sent someone who works in medicine
down the path of game development.
Six pieces of work so far: Baby Guardian Battle, ZenoWorks Connect, ZenoWorks Mahjong Solitaire, ZenoWorks 2048, ZenoWorks Sudoku, and a stroke order practice tool. The games all take a classic format and add something of my own: gravity-shifting stages, baby evolution, switching between pictures and numbers, tuned as I went. The stroke order tool was made for my daughter, and other parents may find it useful too. Still learning; feedback welcome.
I recorded it more than ten times. It only got worse.
Read more →Not a list of things to fix, not a suggestion for improvement. A spam rejection.
Read more →From building the app to passing review, it was all details I had missed.
Read more →This stroke-order tool was, in truth, made to measure for my daughter.
Read more →Tap buckets to protect your mystery baby! 10 evolutions await.
Casual · Tap · Evolution
Buckets close in from all directions, so tap fast to destroy them! Chain hits to trigger COMBO bonuses.
Each stage has a countdown. Protect your baby until time runs out to clear the stage! Difficulty increases each round.
Giant Boss Buckets appear in certain stages! They take multiple taps to defeat, and you must not let them touch your baby!
Clear all 10 stages and the truth is revealed! Who is the mastermind behind the bucket army?
Match baby pairs across 7 gravity-shifting stages!
Match cute baby pairs across 7 unique gravity-shifting stages! Experience upward, downward, sideways, and centripetal gravity as you clear the board. Easy to learn, fun for all ages!
Casual · Puzzle · Match
The board has seven kinds of gravity. Tap two babies with the same picture to clear them. Empty the board to clear the stage.
The line joining two pieces may bend at most twice, and nothing may block the path. This is the core rule of the genre.
The bar drains continuously, but every cleared pair returns some of it. Clear faster and you last longer, so the real danger is getting stuck.
You get three hints and three shuffles. One baby is marked on screen as the Chance piece, and clearing a pair of it earns a star. Three stars open the Resource Zone, where you restock hints, shuffles or time. The board reshuffles once as you leave it.
A cute baby-themed Mahjong Solitaire. Free all the babies!
A baby-themed Mahjong Solitaire with 54 unique layouts! Match and remove free tiles to liberate all 36 baby creatures. Includes hint, shuffle, and bonus systems — playable on mobile, tablet, and desktop.
Casual · Puzzle · Mahjong
Tap two identical tiles to remove them together. Clear the whole layout to finish the stage.
Only free tiles can be selected, and two conditions must both hold: at least one of its left or right side is open, and no tile rests on top of it. A buried tile cannot be taken even when its twin sits right beside it.
Portrait Lite suits phones, Portrait Full suits tablets, and Landscape Full suits desktops. All three are the complete game. They differ in layout size and screen orientation.
You can pick which stage to attempt. You get three hints and three shuffles. One baby is marked on screen as the Chance tile, and clearing a pair of it earns a star. Three stars open the Bonus Zone, where you restock hints, shuffles or time. The board reshuffles once as you leave it.
Merge babies to evolve them from Mystery Egg to Ultimate Dragon!
Slide and merge matching babies on a 4×4 board to evolve them through 11 stages, from Mystery Egg to Ultimate Dragon! Two game modes, swipe or keyboard controls, fun for all ages.
Puzzle · Strategy · Evolution
A 4×4 board. Slide two identical babies together and they merge into the next stage. Go from the 🥚 Mystery Egg all the way to the 🌟 Ultimate Dragon to clear the game.
Swipe on phone and tablet, arrow keys on desktop. Every baby slides that way, and identical pairs along the path merge.
Standard follows the classic rule: a new tile appears only when something actually moved. Easy drops one on every input, even when nothing moved.
Reaching the 🐉 Eternal Dragon (1024) brings up a notice, but that is not the win. You need a second one, and merging the two into the 🌟 Ultimate Dragon (2048) is the clear. The game ends when the board fills up.
ZenoWorks Sudoku. Four difficulty levels to test your logic!
A classic Sudoku reimagined with adorable baby creatures! From Mystery Egg to Eternal Dragon, 9 unique babies across 4 difficulty levels. Switch between number and baby display modes, with notes to track your candidates. Fun for all ages!
Puzzle · Logic · Sudoku
The 9x9 grid is divided into nine 3x3 boxes. Fill it so that each of the nine babies (or the digits 1–9) appears exactly once in every row, every column and every box.
Switch to numbers-only mode at any time. The rules are identical. If babies are new to you, start in Mixed mode, which shows both symbol sets at once, then move to pure Baby once your eye adjusts.
When a cell has several possibilities, use Notes to record all the candidates inside it and narrow them down by elimination later. From Hard upwards, notes are close to essential, because pure mental arithmetic rarely carries you through.
Easy, Normal, Hard and Expert. The difference lies in how many cells are filled in at the start and how deep the required reasoning goes.
Follow the animation stroke by stroke to master correct stroke order. Learn a character, spin the gacha, collect the set.
Writing · Stroke Order · Kids
The animation shows the order and direction of every stroke; trace along inside the grid. A wrong stroke just gently says "try again" and never scolds.
Each character learned earns a gacha spin and a collectible; complete a set for a badge. Parents can set their own reward goals too.
Short quizzes bring learned characters back so they don't fade after one go.
Brushy is a little writing brush. He points at the stroke that comes next and tells you what went wrong, instead of a tiny label popping up in a corner. He cheers when you get it right, and encourages you when you are stuck.
I'm Steven. I work in the medical field. These games and tools are built in whatever spare time I have. Iris plays every one of them. She is my first player, and my strictest tester. I think games can be more than fun. They can also train hand-eye coordination, memory, and reaction speed.